Hotfix 13.3 — KARNOK
Hotfix 13.3

FursREDESIGN
- Corrected an issue with Shield/Restorative enchants scaling both Shield and Heal values
- Corrected an issue with Toxic/Fiery enchants not always buffing items as expected

Snowshoes
- Corrected an issue where radiant was only affecting weapons
Hotfix 13.2

Fairies
- Cooldown +1 at all tiers

Lost Blade
- Starts at Gold-tier
- Cooldown to 12/10 (from 12/11/10)
- Passive simplified and crowd control component removed

Trapping Pit
- Fixed an issue where this did not work on items of the same tier
- Fixed cases where enchant triggers were not properly limited

Unibou
- Cooldown +1
Patch 13.0: Happy Birthday, Bazaar!

Caustic Solvent
- Disabled pending investigation into potential violations of international law

Battle Axe
- Fixed an issue where it crit every use regardless of Crit Chance

Signal Fire
- Renamed to Flare(s)
- Fixed an issue where Karnok sometimes lost fights
Patch 13.0: Happy Birthday, Bazaar (Real Version)!

Lifting StonesNEW
- Listed in patch notes

Enervating SigilNEW
- Listed in patch notes

Anaconda
- Cooldown to 6/4 seconds (was 5)
- When you Enrage, this gains +3 Multicast for the fight (was 2/3)

Aurora Vista
- Corrected an issue where Shielded was not working properly

Bear Trap
- Damage to 25/50/75 (was 50/100/150)
- Slow to 2/3/4 seconds (was 3/4/5 seconds)

Boa Constrictor
- Cooldown 6 (from 8/7/6)
- Damage 20/40/80 (from 10/20/30)

Chains
- When you Slow one of your Weapons, it gains +10/20/30/40 Damage for the fight (was When one of your Weapons is Slowed, it gains +10/20/30/40 Damage for the fight)

Double-bladed Knife
- Damage 5/10/20/40 (from 5/10/15/20)

Giant Sling
- Deal 40/80/120 Damage (was 50/100/150)

Healing Draught
- Restorative and Shiny now double Heal
- Heal to 25/50% of Max Health (from 30/60)

Hunter’s Axe
- Damage 10/20/40/80 (from 10/20/30/40)

Hunter’s Blind
- Shield 50 (from 25/50/100)
- Scaling 25/50/75 (from 25/50/100)

Hunting Hawk
- Crit 10/20/30/40 (from 20/30/40/50)

Infused Arm Wraps
- Scaling to 10/20/30 on both effects (was 5/10/15)

Jerky
- Heal 30/60/120/240 (from 40/80/120/160)

Leather Jacket
- When you Enrage or the Sandstorm starts, destroy this for the fight (was just on Enrage)

Lichen
- Effects now trigger “When you Enrage” (was “When you stop being Enraged”)

Resistance Bands
- Cooldown to 6/5/4 seconds (was 6)

Shotgun
- Starts at Silver-tier
- Damage to 30/60/120 (was 25/50/75/100)

Snow Wisp
- Starts at Silver-tier
- Cooldown to 6/5/4 seconds (was 6/5/4/3)
- Heal 20 (from 10/20/30/40)

Spiked Wraps
- Damage 10/20/40/80 (from 20/30/40/50)

Trapvine
- Poison to 10/20 (was 5/10)
- Enchants updated to “when you Slow”

Wrist Blade
- Damage 30/60/120/240 (from 30/60/90/120)

Wrist Crossbow
- Damage 10/20/40/80 (from 15/30/45/60)

Yarrow Paste
- Heal 10/20/40/80 (from 20/40/60/80)